Today we are proud to announce that our friends at Flux:: after much hard work and devoting much time and resources have managed to upgrade all of their products to the AAX DSP platform.
This excludes the IRCAM products and Flux’s Alchemist that use a very extensive algorithm that exceeds the DSP resources available on the HDX cards for the moment and are unlikely to be ported to the DSP platform in the near future…
On top of that the entire Version 3 product line has been entirely built around Flux’s latest 64-bit version 3 framework, vastly improving the processing performance depending on the host environment it is used in.
The graphic rendering in the v3 version uses a very GPU-efficient 2D/3D graphic engine specially designed by Flux. This engine, introduced first in the Pure Analyzer System, is based on the OpenGL standard optimizing the audio-to-visual experience by utilizing the computer’s built in graphics card to give you the best possible feedback.
We should mention again that all Flux:: products have been ported to the Native AAX format and that was really quite an achievement as many developers are still struggling to be compatible with the AAX and some haven’t even started working on the AAX DSP format.
Congratulations to the folks at Flux:: for their hard work resulting in this achievement!!!